Solar Out-of-Battle Upgrade Optimizer
Keep your owned levels and use only your remaining resources to find the best additional upgrades.
Finding the best additional upgrades…
Current configuration
Check your current levels first. All listed nodes must be unlocked; prerequisite and unlock costs are excluded.
Where do I find these levels?
- Open the Dice Tree in the game and find “All Dice Damage” in each marked area.
- Read the current level and cap (20, 50 or 100). Enter that level in the matching row and group.
- Enter 0 for an unupgraded node. The calculator assumes prerequisite paths are unlocked.
- Group 1 · Top
- Group 2 · Lower left
- Group 3 · Lower right
- Group 4 · Left
- Group 5 · Right
The numbers are guide labels used by this tool, not in-game node IDs. Match the positions, then check the node effect and level cap.
Swipe sideways to see all 5 groups. Row labels stay visible.
| All-dice damage | Group 1 | Group 2 | Group 3 | Group 4 | Group 5 |
|---|---|---|---|---|---|
| Cap 20 | 1/20 | 1/20 | 1/20 | 1/20 | 1/20 |
| Cap 50 | 1/50 | 1/50 | 1/50 | 1/50 | 1/50 |
| Cap 100 | 1/100 | 1/100 | 1/100 | 1/100 | 1/100 |
Remaining resources
Enter your current remaining resources. Valid inputs are saved and calculated automatically.
Compared using the configuration entered here.
Finding the best additional upgrades…
Fully stacked example · Original hit 10,000
- Current configuration
- 150,000
- After upgrading
- —
Recent changes0
No changes recorded yet.
Calculation details
Calculation conditions
Version 1.1.1. All 15 base-damage nodes and Solar must already be accessible. Upgrades only increase levels; only additional costs count. Excludes prerequisite and unlock costs, other bonuses, critical hits and per-hit rounding differences. This is the optimal final allocation from your current levels, not a guaranteed optimal order for future income.
Version & limits
- Game version
- 1.1.1
- Last verified
Calculation limits
Optimizes additional upgrades from your current levels. Solar cores already spent are not refunded. Assumes fully stacked Solar and unlocked damage nodes; excludes critical hits, other buffs and complete battle simulation.