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HomeDevour Max-Speed CalculatorSolar Max-Speed CalculatorOut-of-Battle Base Damage UpgradesSolar Out-of-Battle Upgrade OptimizerSite Info
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Data Sources & Open-Source Licenses

Player research, open-source projects, and ownership information for game materials used or referenced by this site.

Updated: 2026-09-12
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Optimal Out-of-Battle Base Damage Upgrades
Game version
1.1.1
Last verified
2026-09-12

Calculation limits

Optimizes the 15 unlocked damage nodes within Gold and Core budgets. Excludes prerequisite costs, critical hits and other buffs. Damage numbers use a 10,000 base-hit example.

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Solar Out-of-Battle Upgrade Optimizer
Game version
1.1.1
Last verified
2026-09-12

Calculation limits

Optimizes additional upgrades from your current levels. Solar cores already spent are not refunded. Assumes fully stacked Solar and unlocked damage nodes; excludes critical hits, other buffs and complete battle simulation.

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Devour Max-Speed Calculator
Game version
1.1.2
Last verified
2026-09-18

Data sources

1.1.2 Devour, Light and Resonance stats, SP costs and attack-interval code. The model was checked against extracted native arithmetic and boundary cases.

Calculation limits

Uses the entered board and one Dice Tree speed source. Does not infer teammate buffs. Attacks per second are theoretical.

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Solar Max-Speed Calculator
Game version
1.1.2
Last verified
2026-09-18

Calculation limits

Calculates one Solar. Light is combined into one source; Resonance must match its pips or have 7 pips. The tree input is a single attack-speed source. Unentered ally buffs, slows and other board effects are excluded. Attacks per second are theoretical.

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rd2-wiki

The Dice Tree node data, dice stats, positions, connection structure, and some game icons and effect text are referenced or adapted from NatsuYukiowob/rd2-wiki. RD2Tools rebuilt the interface and interactions while preserving the license notice for any code or data structures that may have been used or adapted.

  • Full MIT License and original copyright notice
  • rd2-wiki data and game materials notice

The MIT License covers only code and data structures the original author has the right to license. It does not cover game icons, names, effect text, or other game materials owned by 111 Percent Inc.

Attack-Speed Formula and Player Research

  • Random_ToA attack-speed research thread
  • Random Dice 2 player wiki

These are historical research references. See the tool records above for current version checks, sources and calculation limits.

Game Names, Trademarks, and Materials

The Random Dice 2 name, trademarks, game icons, effect text, and related materials belong to 111 Percent Inc. or their respective rights holders. RD2Tools presents them only for an unofficial player tool and data-reference purpose, claims no ownership of those game materials, and does not imply official authorization or endorsement.

Corrections or Rights Notices

If a source is credited incorrectly, or if you are a rights holder requesting correction, additional attribution, or removal, email support@rd2tools.com with the relevant URL and rights information.

RD2Tools is an unofficial, player-made tools website and is not affiliated with, partnered with, sponsored by, or endorsed by 111 Percent Inc. The Random Dice 2 name, trademarks, game icons, and related materials belong to 111 Percent Inc. or their respective rights holders. Site data may contain errors; always refer to the latest information in the game.

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Data Sources & Open-Source Licenses | RD2Tools